Virtual-Turbo
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Cover

Logo

Company
Hudson Soft

ESRB Rating
E for Everyone

Release Date
US - July 23, 2007

Controllers
Wii Remote
Classic Controller
Gamecube Controller

Wii Points

600


9.0


Review by: Corbie Dillard
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©2008 Virtual-Turbo

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After the success of Alien Crush, it was pretty much a no-brainer that Naxat would produce a sequel. Devil's Crush basically takes everything that was great about Alien Crush and steps it all up a notch or two. It also takes the alien theme and transforms it into a demonic world full of diabolical twists and turns. Now you're thrown into a devilish pinball machine that's three levels tall. Once again the secret areas are intact and now offer an even tougher challenge. But what about these pinball simulations keep gamers coming back for more and can lightning strike twice with the Virtual Console release of Devils' Crush?

What makes Devil's Crush so appealing is its simple to pick up game play. The game plays just like a real pinball machine with you being able to control the launch of the ball as well as the right and left flippers. You can even give the table a nudge if your ball gets caught somewhere, just like you would on an authentic pinball machine. Unlike Alien Crush, which featured a machine two screens in height, Devil's Crush ups the ante and features a table three full screens tall. There are also plenty of hidden areas to access under certain situations that will allow you to visit secret rooms and rack up even more points. As with any pinball machine, the main focus of the game is keeping your ball in play long enough to rack up as many points as you can. This might seem like a very simple task, but as the action heats up, it become very difficult to keep the ball in play. At the title screen you'll be able to select "slow" or "fast" speeds, slow being more for newcomers and fast being for the more seasoned players. No matter which you choose, you're going to be in for a good time as the simple game play will have you hooked from the start.

Visually Devil's Crush somehow manages to one-up even the beautiful Alien Crush. The demonic surroundings really come to life on the screen and there's always something in motion around the table. The detail in the table is astounding, so although you spend your time on basically one area for the entire duration of the game, there's enough variety going on around you to keep it interesting.

Much like the visuals, there's not a lot to the musical score in Devil's Crush, but what's there is pretty solid. The songs in the game are both well done and provide a nice musical theme to go along with the haunting surroundings. There are also some fantastic and haunting sound effects to add a little zip to the sound of the game. That being said, you will get a little tired of the skull laughing at you every time your ball falls through the flippers.

Devil's Crush might not have the large number of levels that many other TurboGrafx-16 titles have, but it's got a certain charm to it that fans of Alien Crush can relate to. There's just something about the overly simple and easy to pick up game play of this title that will keep you coming back for more. If you're a fan of Alien Crush, this is a must have Virtual Console title and for anyone that might have missed Alien Crush, you might want to give this little gem a try. It might just make a believer out of you. It's easily one of the best TurboGrafx-16 titles on the Virtual Console to date.


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